Carl G. Jung: From Myths and Dreams to Screenplays and Video Games
Thursday 22 May, 2014
7pm, $0/Rsvp
New York Institute of Technology
1871 Broadway (Auditorium)
Film and video game narratives are rich in archetypal imagery. To create complex player engagement scenarios, writers often draw from psychology. Acclaimed game developer Tim Schafer (Grim Fandango, Psychonauts and Broken Age), hyper-fiction expert Beat Suter and Jungian analyst and filmmaker Christopher Hauke join forces to discuss the impact of Swiss psychiatrist Carl G. Jung’s theories of archetypes and collective unconscious on screenwriting and the virtual reality of gaming.
Christopher Hauke, Jungian Psychoanalytic Association
Tim Schafer, CEO and President, Double Fine Productions
Beat Suter, Professor of Game Design, Zurich University of the Arts
Moderated by Heather Chaplin, The New School
This event is part of Zürich Meets New York: A Festival of Swiss Ingenuity, May 16-23, 2014, highlighting the contemporary relevance of visionary movements and ideas born in Zurich and their impact on American culture. Building on the upcoming 100th anniversary of the Dada movement and Zurich’s role as a 21st-century hub for artistic and scientific innovation, the festival features 25 events at venues across the city, and is presented by the Consulate General of Switzerland in New York, the City of Zurich, ETH Zurich and the University of Zurich (UZH).